Gaming
Tough year for blockchain gaming, but there’s a ‘shimmer of hope’

Credit : cryptonews.net
Blockchain gaming tasks have struggled to draw funding this 12 months in comparison with 2024, however analysts argue there’s a glimmer of hope as studios launch new video games geared toward tapping into the mainstream gaming viewers.
Within the third quarter, the blockchain gaming business noticed $129 million in enterprise capital inflows, its strongest quarter this 12 months, bringing the year-to-date complete to $293 million.
Nonetheless, the full is barely a fraction in comparison with final 12 months. In 2024, DappRadar recorded greater than $1.8 billion flowing into the blockchain gaming business, and 2025 is to date on monitor to draw simply 25% of the earlier 12 months’s complete.
DappRadar’s head of content material, Robert Hoogendoorn, mentioned the latest rebound within the third quarter was probably additionally influenced by an increase within the broader crypto market.

Investments in blockchain gaming noticed a rise within the third quarter in comparison with earlier quarters this 12 months. Supply: DappRadar
“That glow of success can’t be separated from the general crypto market. The previous few months have been a interval of progress, particularly for Bitcoin,” he mentioned within the State of Blockchain Gaming Q3 report launched Thursday.
Buyers are extra important
Hoogendoorn mentioned this “signifies that improvement groups can not depend on half-baked merchandise to acquire funding.”
“As an alternative, they should present a working product and create actual demand. Enterprise capital remains to be flowing, however not each shiny new concept will get an opportunity to flourish.”
In March, Jeffrey Zirlin, co-founder of Sky Mavis, shared an identical view, telling Cointelegraph that crypto gaming traders are not blindly throwing cash into “Axie killers” that do not ship outcomes.
Within the three largest funding rounds of the quarter, developer E-PAL secured $30 million for its gaming platform, whereas first-person shooter Shrapnel bought $19.5 million, and India-based studio SuperGaming scored $15 million to broaden its battle royale recreation and develop its personal L3 community on high of Base.
Associated: Crypto gaming has been combined within the first quarter as offers rise and funding totals fall: DappRadar
“Some tasks thrive whereas market circumstances are sub-optimal, others have improvement groups which have managed their funds nicely to beat the hurdles of a bear market,” Hoogendoorn added.
Common adoption presents a glimmer of hope
Mainstream adoption may deliver some new blood to the business, Hoogendoorn mentioned, however proper now there are some “difficulties in attracting a mainstream viewers,” and studios hoping to get hundreds of thousands of gaming fans on board are having restricted success.
“Nonetheless, in the course of the third quarter of 2025, we noticed some famend tasks launch their video games, making a glimmer of hope for an business eager for mainstream adoption,” mentioned Hoogendoorn.
“As we shut out the third quarter of 2025, blockchain gaming is at a crossroads: resilient amid contraction, but hungry for mainstream breakthroughs.”
On-line knowledge platform Statista estimates that there are greater than 2.7 billion energetic players worldwide, representing an enormous marketplace for blockchain-based video games.
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